Or instead of building a siege workshop you can build a stable and make 2 knights to clean all the skirmishers. Meantime your Crossbows are picking off villagers. Use Mangonels to land some good shots or scare him away. Q: What If my opponent has many skirmishers while I’m going up to Castle Age?Ī: At 50% Before hitting Castle Age, sneak in 2 villagers to build a siege workshop near your enemy base. See image below (You can use high ground and hills to gain an extra +1 attack when fighting enemy army) To find out, click an enemy Skirmisher and check if his attack is only 2 (not 2 + 1) because 2 + 1 means he has fletching.
BEST AOE 2 CIV HOW TO
Just in case you lose more than 2 sheep check out my other guide on How to play without boars and sheepĪ: You can engage only if they don’t have +1 Attack (Fletching) while you have it. (If you are missing 2 sheep you can recompense the loss by having 6 foragers instead of 4).
BEST AOE 2 CIV UPGRADE
Ring Archer Armor (Low Priority but strong upgrade against other ranged units) 23 Pop Archers Build Orderįor this AoE2 build order to be a success you must find 8 Sheep + 2 Boars. Thumb-ring (Prioritize this against heavy knight play immediately after you research Bodkin Arrow) Leather Archer Armor (Prioritize this against heavy Skirmisher play and Mangonels) Padded Archer Armor (Without this upgrade archers die easily against other ranged units) In a nutshell here is the correct order to upgrade your archers: I recommend checking that out for a detailed and illustrated explanation. I have already posted a complete guide Explaining Blacksmith Upgrades. Step by Step Instructions To 23 Pop Archer AoE2 Build Order Which Upgrades to Get On Archers First?īefore jumping into this classic AoE2 build order I feel you must know which upgrades to prioritize over others. You are advised to transition to siege and infantry post-castle age and imperial age.
![best aoe 2 civ best aoe 2 civ](https://cdn.ageofempires.com/aoe-forums/optimized/3X/b/4/b42fed0be428274d30142123bcf7731b5f1968d6_2_690x378.jpeg)
Against archery civilization you must switch to elephants and or scorpions both. You can skip building a barracks then build two archery ranges straight up. No buildings required to advance to ages. You are advised to switch to eagles or any form of infantry needed to counter your opponent. Italians are a powder civilization and Condottiero is your best friend against powder civilizations.
BEST AOE 2 CIV FREE
Farms provide +45 foodįeel free to transition into any army composition you see fit.Īgainst cavalry heavy civilizations you are advised to build Genoese Crossbowman at your castles. They get -10% in feudal age, -15% castle age, -20% in imperial age discout on all technologies and upgrades.
![best aoe 2 civ best aoe 2 civ](https://i.redd.it/fiviclpfr4u01.png)
You are advised to switch to infantry when necessary. Consider switching to Cavalry archers or Paladins or even Tarkans to counter enemy archers However the upgrades benefit cavalry archers as well. This civilization do not build houses saving lots of wood earlier. You are advised to switch to eagles to deal maximum damage and harrass. Villagers carry an additional 5 resources per trip. You get Berzerkers and champions which are one of the strongest infantry in the game switch to them or mix them in when needed. You are advised to overwhelm your opponent with siege rams and Arbalests as soon as you hit imperial age. Wheelbarrow & handcart researches are free. You are advised to transition to Ratan archers (tankier version of archers) Imperial age conscription research is free. You are advised to protect your archers with siege or and infantry.Īrchery range units get 20% hp. This civilization receives 100 gold & 100 food once they reach feudal, castle and imperial age. You can switch or mix in eagles or halberdiers if needed.Īrchers fire arrows 15% faster starting at feudal age. Plumed archers available at your castle building counter archers and eagle warriors. Unique tech grants archers +6 attack against buildings You are advised to commit to archers then mix in infantry to protect your archer line and siege (trebuchets, cap rams).Īrchers get a discount of 10% in feudal age, 20% in castle age and 30% in Imperial age.
![best aoe 2 civ best aoe 2 civ](https://cdn.mos.cms.futurecdn.net/9xyfmocuf5iWo2cACxgt3R-480-80.jpg)
Archers get +1 free range at castle age and another +1 free range at imperial age. Archery Ranges create archers 20% faster.